Monday, March 2, 2015


As avatars we each have a backstory.

As typists we each have a backstory.

And as characters in film, we each have a backstory.

Long ago in my infamous movie group days backstories were a hot topic. What motivates your character? What is their history? Childhood, bosses, family, lovers and friends all play a part in the drama behind the drama of your characters.

In machinima we often don't have time to let that unspoken history shine through -- a few minutes isn't really enough to peel the layers of our protagonists. That doesn't mean we should forget that part of the process.

Let's take an example. Your lead character's partner dies. Typically they would be in a sad state, but what other layers are beyond that emotion? Does it remind them that their father died early in her life, leaving them unexpectedly just like their partner? Is some part of them relieved as they know the beatings will stop? Are they worried about supporting the children?  Each idea behind the character alters the emotion.

Some of use make stories where our characters interact; some make narratives where the poem or prose invites the viewer into our world.  Some let the pictures and the layers within the pictures tell it all.

Whatever your method, try thinking a bit more about the emotions of your characters. I am betting a new layer will be inserted in your film.

Sunday, March 1, 2015

New in the City

A bit of newness in the city includes this scrumptious bed. Can't you just feel the softness of the comforter?  What makes this bed special is that while it is all rumpled in its off state, hop on and the covers move completely off and the decor pillows disappear. So -- you could have one scene with folks talking and the next with them in an embrace or whatever with the SAME bed. The continuity gal would be thrilled.

Find it upstairs in the new new Pied a Terre brownstone. There house boasts a full ceiling skylight with city view. Oh the possibilities!

I am officially out of prims again as I always keep 500 for you guys to rez. So changes will likely be slow in the future until something so superb comes up and I just HAVE to redecorate *wink*. 

Get your storyboard together and COME FILM!

Saturday, February 28, 2015

Hammering Away

OK. Let's be honest; I am just being hammy here with my hammer. BUT there is a story. I have been uploading my OpenSim Pied de Terre brownstone to SL. This is the first building I have ever ported in the SL direction -- mostly because physics can be a pain. But miraculously I got both doorway and stairs on the first try.  Yep surprised.

As I moved from the beta grid to my building pad I noted that I was a tad overdressed to be hammering, and that made me smile. Smiling is good, so I am sharing. The build will be up later today in the full sim city.  I have some stunning interior pieces to add, but it will be mostly facade for awhile.  Happily it came in very low land impact. Yes, clapping at that.