Monday, February 1, 2016

Machinima Open Studio Project - Now Open

2013 -  MOSPs second reincarnation

And MOSP continues.

No 50 prim cameras are in evidence. Sleek and to the point --  I hope it works well for ya.

Photos of all the locations along with SLURLs are in the top bar of the MOSP blog.

Landmarks to the locations are available from ground level here:

20 minute rez is in effect and tested.

Have fun. Play nice.


Sunday, January 31, 2016

MOSP Version 2.0

I just finished putting up the last area at the new MOSP.   She is sleek and stylish and since I am a minimalist, she will be fine. Happily most all of the long time favorites are represented. There are many details missing of course, but the FEEL is there and with some fancy Windlights and good staging we will all have more places for photography and film.

There is a temporary sign with landmarks at ground level here:

A few more extras can be added after I venture over to Blender and reclaim some prims, but things are in good shape.

A list of locations with photos will appear soon on an always available page, but in the meantime. Here are the spots you can look forward to visiting.

Beach - surf shack and artist's retreat
City - walk in tunnel, construction site, roads, building backdrops
Farm - the new Bayou Shack, barn, outhouse and lots of great animated props
Road to Nowhere - the not quite so long country road (still pretty convincing)
Standing Stones - still very magical
Post Apocalypse - with house and furnishing (oh my)
Grunge City (City of Lost Souls) - Just a street with grunge buildings and a bus stop but happy it is represented

In the Sound Stage we have - military barracks (new), manly and girlie areas of the gym, kitchen and dining (new), bedroom (new) and bath with shower

Except for ground level, sets are housed in surrounds or the (I am SO glad I still had this) rainbow sky bubble from Trompe Loeil  (long ago release).  If you prefer natural sky you can simply derez the bubbles.  You can of course rez your own light globes and I have a tutorial on how to do that  coming up in a post soon.

Come film!

Saturday, January 30, 2016

Road To Nowhere Plus New

 Road To Nowhere

One of my personal favorite MOSP locales, the Country Road (otherwise known as the Road To Nowhere) is happily up. I have a short list of Blender projects to reclaim some primmage and that will happen soon.  In the meantime, here is where I am at.

Two new sets are in Sound Stage One which has a much more sleek look than its predecessor.

Kitchen and Dining  - always in high demand

 Military Life Barracks --  a fun and low land impact set

The Sound stage is in a surround, but you can easily derender that if you want to get some shadows into the scenes.

More soon.